The Pandora Engine is an all-purpose object oriented SDK, aimed at assisting developers in all areas of the technology industry. The engine is based on Modular Object Oriented technology, which allows you to create true object oriented programs using almost any language. The software includes the following features: supports both Windows and Linux for cross platform development; run-time debug output for easy debugging; low resource usage with load on demand processing; dynamic resource tracking helps minimize errors and identify memory leaks; supports both application and game development; integrated ZIP compression; supports PNG, PCX, JPEG and IFF picture files; audio support for sample playback, includes streaming capabilities; digital music support - MOD, MP3, XM, IT and S3M formats included; full support for Unicode characters (UTF-8 formatted strings); publicly available source code.
Version 2003/6 features: added an updatemessage() function to the kernel; opacity support added to blitarea(); added a setopacity method to the render class; added a fade class for adding fade effects to window layers; added a timer preservation feature to the subscribetimer() function; classes can now hook into the assignment system and act as plug-ins for assignment resolution; fixed bug in condition testing in the script class.
Note:The program is free for non-commercial use only.